Your First PAINT or DIE Match
Your first match should teach role timing, not perfection. Expect to lose once as Hider and once as Seeker while learning which buttons appear when. This walkthrough orders inputs so you are never searching for Shop during a hunt.
Lobby phase inputs
Spawn → open Shop (top-right) → redeem active codes → close Shop → vote on map if prompted → wait for role assignment. Do not open Shop after prep starts unless you return to a new lobby round.
First Hider round
Prep: move to a large wall → open paint action → sample wall → apply → freeze with time left. Hunt: release movement only if Seeker passes; never panic jump. Post-round: note which body part color broke first.
First Seeker round
Prep: learn major room connections. Hunt: walk a loop covering open floors before closets → save REVEAL ALL for when two rooms remain unchecked → tag with click on obvious mismatches.